This is the right answer, and I wish more people would grasp that.
sickday
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Joined 3 years ago
Cake day: June 3rd, 2023
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- sickday@kbin.socialtoProgramming@programming.dev•Introducing RustRover – A Standalone Rust IDE by JetBrains | The IntelliJ Rust Blog3 years
- sickday@kbin.socialtoProgramming@programming.dev•Introducing RustRover – A Standalone Rust IDE by JetBrains | The IntelliJ Rust Blog3 years
Is this IDE going to make it impossible to install the Rust plugin in their other IDEs? Like is there anything preventing a user from continuing to use the Rust plugin and CLion after this has been released?
- sickday@kbin.socialtoProgramming@programming.dev•Introducing RustRover – A Standalone Rust IDE by JetBrains | The IntelliJ Rust Blog3 years
Almost all of these IDEs have language-specific features in them. PyCharm has Scientific tools (like SciView) for generating graphs using code and data. Rider features a pretty nice Windows Form builder for generating and creating GUIs for applications. Etc.
I can’t imagine it being very useful or practical to unload all these language-specific plugins each time you open the program to write in a language that can’t utilize those features.
Yea but you can always
git popif you need any of your stashed changes
git stash my friend

Or they can keep using the same engine with the same issues because gamers will definitely buy their next title en-masse despite the previously mentioned issues. Eg. Starfield