There’s no reason for Microsoft to do that. That will just alienate existing Windows users enough to try other OSes while providing no benefit whatsoever to the corporation. Even Apple, which is known for its love of walled gardens, allows executing unsigned code in MacOS. So I very much doubt we’ll get a source.
I’m just here to have a good time 🤗
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- 3 years
- 3 years
Source?
Oh, didn’t notice that the title says love or hate.
So I hate time sinks, but I love roguelikes/roguelites that have well done metaprogression and also allow you to have fun with ridiculous overpowered builds.
Ubisoft is the worst offender!
There’s a special level of hell for people that do that!
Time sinks in MMOs at least give you something to show off to other players. Doing this stuff in single player is the worst.
I suppose some games could be an acquired taste, but usually the need to invest time before you can have any fun is just bad game design.
Any sort of not respecting the player’s time: grind, making the player do the computer’s job (e.g., not having an auto-sort button for the inventory), time sinks, unskippable cutscenes, slow walking etc.
- salient_one@lemmy.villa-straylight.socialtoGaming@beehaw.org•Pet peeve, games that won't let you saveEnglish3 years
Well, it adds a bit of suspense to a horror game. Not very scary if you can just save every minute.
- 3 years
The future of HTML is classless, stateless and moneyless! 🏴
- salient_one@lemmy.villa-straylight.socialtoProgramming@programming.dev•is it just me or GitHub is turning into some sort of LinkedIn3 years
Doesn’t Codeberg say it’s mostly for FOSS? They say private repos are only allowed for really small things like note keeping, so it wouldn’t be right to just move everything there from GitHub.
Related article about how the language for colors evolved.