cross-posted from: https://lemmy.blahaj.zone/post/37425133
My favorites are bumblebees and jumping spiders, cute little critters!
cross-posted from: https://lemmy.blahaj.zone/post/37425133
My favorites are bumblebees and jumping spiders, cute little critters!

Maybe read the original blog post from the gnome dev then? The post the article references… it says right there why the ai code is a problem, it has to much unnessecery code in it and reviewing that takes time. The author also says the submitted ai code doesnt adhere to good practices.

Have you read the first paragraph if the lidnked articel? It quotes the criteria right there: "Extensions must not be AI-generated
While it is not prohibited to use AI as a learning aid or a development tool (i.e. code completions), extension developers should be able to justify and explain the code they submit, within reason.
Submissions with large amounts of unnecessary code, inconsistent code style, imaginary API usage, comments serving as LLM prompts, or other indications of AI-generated output will be rejected."
Maybe instead of commenting under every comment that lines this change read the articlw first? Ai is fine if your code is fine and you uderstand it. If the reviewer has to argue with a llm because the submitter just pasts the text into his llm and then posts the output of said llm back to the reviwer it is a huge waste of time. Thiss doesnt happen if the person submitting the code understands it and made shure that the code is fine.
Bf4 was horrible but they eventually made a good game out of it and the basis was wayyyyy better than bf6.
All the people who say bf6 is a good bf propably didnt play the older games. Maps are to small vehicles are bad the graphics design decisions are dumb (the modern you are outside and cant look into a house because it is a black void and if you are inside you can look outside bacause everything is to bright).
I had so many crashes and couldnt play a ehole round…
The game feels like if you told a cod developer to make a game that is a little like a battlefield.
The last person that startet in our department and decided to go while they still can said “you can only stack shit that high…” and i think its beatifull… imagine a codebast that startet in assembly bad c code with lots of hardware specific shit and the demand to always ship features to old systems build byy electrical engineers who didnt know better.
I hope in like 10 years i will understand how all of the stacked shit works…
I work in a company that has a old codebse in c with tons of realtime intime stuff that is acessed via a shared memory from the realtime to the non realtime system. Tons of strucs get copied around then typecast to other structs and global variables all over the place. You never know where a variable is written to and where it is also acessed from or if it is just a copy. No assembly but still super obscure.
With embedded stuff its still done like that. And if you go from the arduino functionss to writing the registers directly its a hell of a lot faster.
I cant get my epson ecotank et2710 to work under arch/endevaouros.