• 0 posts
  • 50 comments
Joined 1 year ago
Cake day: March 31st, 2025
  • I completely agree and appreciate sincerely that they released this. It’s unfortunate, the way the obviously nonsense claims made by the industry at large - “LLMs are AI and can do everything!” - have polluted a lot of devs’ ability or willingness to see the tools for what they are, and maybe official acknowledgements like these can help.

    It also seems likely to me that the major players know a lot of negative truths about all this stuff, you’re probably right about hiring observations. I don’t follow any of their marketing really so I have to admit I’m even just assuming that releasing this is out of character.

    If I’m being honest, I’m mostly just on the edge of my seat waiting for the hype bubble to burst, lol, and curious about how it’ll unfold. Probably just kind of hoping this marks a step toward that.

  • Interesting read and feels intuitively plausible. Also matches my growing personal sense that people are using these things wildly differently and having completely different outcomes as a result. Some other random disconnected thoughts:

    1. I’m surprised they’re publishing this, it seems to me like a pretty stark condemnation of the technology. Like what are the benefits they anticipate that made them decide this should be published, vs. quietly kept aside “pending further research”? Obviously people knowing how to use the tools better is good for longevity, but that’s just not what our idiotic investment cycles prioritize.

    2. I’m no scientist or expert in experimental design, but this seems like way too few people for the level of detail they’re bringing to the conclusions they’re drawing. That plus the way it all just feels intuitively plausible has a very “just so” feeling to the interpretation rather than true exploration. I mean, cmon - the behavioral buckets they are talking about range from 2-7 people apiece, most commonly just 4 individuals. “Four junior engineers behaved kinda like this and had that average outcome” MIGHT reflect a broader pattern but it sure doesn’t feel compelling or scientific.

    Nonetheless I selfishly enjoyed having my own vague subconscious observations validated lol, would like to see more of this (and anything else that seems to work against the crazy bubble being inflated).

  • I think I agree with you, and I also think you probably know better than me, but - Python couldn’t become what Python became without doing this exact thing very deliberately, bordering on obnoxious at times. Fundamentals or “initial state” define the characteristic strengths and weaknesses for a language, but what to add and what not to, as well as “why” and “how”, over time determine the true shape and user experience (lacking a better word there) of a language.

    Despite its reputation, in my view Python has always been far more opinionated about how to do things than most give it credit for.

  • I haven’t bothered to actually search or troubleshoot yet, but since I’m here - have you had any problems with power management failing to automatically turn screens off when idle?

    I don’t get consistent behavior there it seems (AKA it leaves them on when it shouldn’t), but that’s I think the only significant oddity I’ve found in the ~7 months or so I’ve been running Bazzite. And like I said I’ve done basically nothing yet to try to solve it, just wondering if you’ve seen it. I have the issue on a desktop and a laptop, using entirely different monitors (not even same brand) FWIW.

  • For me it’s less about fear and more about having a limited budget of time and effort to spend on learning things, so CSS and front end generally gets deprioritized. But that’s cuz I’m a back end kinda dev in my soul, lol.

    I’ve seen the good points you’ve made elsewhere in this thread - I would indeed react very poorly to willy-nilly back end changes and I think you’re right that people don’t give CSS and visual styling the same degree of professional respect when making changes. And that sucks.

  • So I think I was wrong, but you are too lmao.

    10120 is the number of valid game-trees, or valid ~80 move games.

    The much smaller number I quoted above, though, IS the valid positions, I was thinking it was actually the trimmed down “truly valid” game-tree sequences.

    Isn’t math fun? Limitless ways for us to be wrong!