• 2 posts
  • 79 comments
Joined 2 years ago
Cake day: June 16th, 2024
  • Nope. Running a windows guest for legacy development (50GB for few bigger visual studio projects and other related apps) then Rider, Android Studio, IntelliJ, podman and other apps native on Linux, often switching between them. 128GB is a bit much even for this, but it is never bad to have same free space just in case. The only downside is that I bought 4 DDR5 modules only to later find out that they put a break on speed as AMD really prefers 2 of them.

  • Unity has certainly more love from industry, probably more features. Said that, I’d go with godot, because Unity is privately owned and full of crap behaviors. Also there is an interesting advantage godot has - you are free to write .NET 10.0 code, it works. As opposed to Unity which still uses some ancient Mono runtime (somebody correct me if I’m wrong).