

Btw the optimization for random walking of park guests makes for kinda shitty gameplay. Parks aren’t designed at all like real parks, and transportation rides are almost useless. It’s impressive for its time, yes, but the park simulation only visually looks good enough, it’s not really good enough.
If you play it like a model building game (not a theme park simulator) then it’s almost perfect.



I actually learned about Artemis 2 because I was engaged in a KSP RealismOverhaul community that talked about it, so the other way around for me lol
But I definitely built a SLS+Orion