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Programming@programming.devbyPierre-Yves Lapersonne@programming.dev
4 months

Open-source game engine Godot is drowning in 'AI slop' code contributions: 'I don't know how long we can keep it up'

www.pcgamer.com

Publication croisée depuis https://programming.dev/post/46030028

About enshitification, open source and AI pollution

3
    Projects like Godot are being swamped by contributors who may not even understand the code they're submitting.
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    • middlemanSI@lemmy.world
      4 months

      Sad state of afairs. Many awesome projects will get tainted into history.

      • douglasg14b@lemmy.world
        4 months

        We combat this with, funny enough, AI code review.

        Much MUCH stricter structural, consistency, quality, and discovery standards on code through rules and docs. Well defined expectations, stricter testing standards…etc Then let some agents loose on PR review and they catch all sorts of problems. Especially with other AI slop.

        Coincidentally, the process of doing all this actually reduces the sloppiness of the slop that we receive, as the AI tools writing this code consume these rules before generating code.

          • Eager Eagle@lemmy.worldEnglish
            4 months

            yeah, I really don’t get maintainers that try to put human hours to review PRs that are potentially AI generated. This equation will never balance out. There needs to be a first triaging layer that is automated, only then bring a human in the loop if it’s worth continuing.

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